I quite enjoyed dying again, and again, and again in Hades. I can definitely see how Hades got a myriad of awards when it got released. The game has a clever approach to the repetitive aspects of the gameplay through its narrative and enough variety in every run to not get boring fast. But there is a limit, and after around 70 runs the narrative will get exhausted and most of the story surrounding Zagreus, Hades and Persephone will be delivered to the player. But you can always just continue to attempt the escapes for the hell of it (or for the Hades of it?).
In today’s falling standard of released games, Supergiant Games continue to deliver well-polished products, my other favourite game of theirs being Transistor (2014).
